#ifndef CPLAYERBOLTEDSTATE_H_
#define CPLAYERBOLTEDSTATE_H_
#include "CPlayerBaseState.h"

class CPlayerBoltedState : public CPlayerBaseState
{
private:
public:
	CPlayerBoltedState();

	static CPlayerBoltedState *GetInstance();

	void Enter(CPlayer *pPlayer);
	void Run();
	void Exit();
};

#endif